“…We are updating our payments product to support pricing in local currency instead of Credits,” Facebook said on its official blog. “By supporting pricing in local currency, we hope to simplify the purchase experience, give you more flexibility, and make it easier to reach a global audience of Facebook users who want a way to pay for your apps and games in their local currency.”
Earlier in 2009 the most popular social networking site launched a payment system named ‘Facebook Credits’ to allow users purchase virtual games like FarmVille. According to a report, last year, more than 15 million users purchased virtual products on Facebook using its payments system.
“We will release local currency support for in-app payments in the next few months. Any apps or games that sell virtual items will be required to use local currency by the end of the year,” added Facebook.